Commit c4c677
2026-05-21 21:47:37 Emerald Volpe: 1.0| /dev/null .. winter co standing orders.md | |
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| + | # Winter Co Standing Orders |
| + | |
| + | As members of The Abyssal Requiem, we fly alongside **Winter Coalition (Winter Co)**. When operating in coalition space or joining coalition fleets, you are not just representing yourself—you are representing the ARQM ticker. |
| + | |
| + | Adherence to Winter Co standing orders is mandatory. Violating coalition rules, especially regarding diplomacy or capital ship usage, can result in immediate expulsion from the corporation. |
| + | |
| + | --- |
| + | |
| + | ## Coalition Auth & Comms |
| + | |
| + | To participate in Winter Co operations and access their staging services, you must be registered on the coalition-level Auth system. |
| + | |
| + | 1. **Register:** Log into the **[https://auth.wintercoalition.space/dashboard/]** using your EVE SSO. |
| + | 2. **Add Alts:** Just like our internal auth, ALL characters must be registered. |
| + | 3. **Mumble Setup:** You must configure the Winter Co Mumble server. Use the same Push-To-Talk settings outlined in our [[Comms & Services Setup]] guide. **Hot-mics on coalition comms are strictly forbidden.** |
| + | |
| + | --- |
| + | |
| + | ## Rules of Engagement (ROE) |
| + | |
| + | Winter Co operates under a strict **NBSI** (Not Blue, Shoot It) policy. |
| + | |
| + | * **Blue / Light Blue:** Friendly. Do not shoot, do not tackle, do not bump, and do not steal their loot/salvage. |
| + | * **Purple:** Fleet members. Friendly. |
| + | * **Grey (Neutral):** Hostile. Shoot on sight. |
| + | * **Red / Orange:** Hostile. Shoot on sight. |
| + | |
| + | > **Always Check Standings!** If a neutral jumps into the system, double-check your overview. If you are unsure if someone is blue, do not shoot first. A blue-on-blue incident causes massive diplomatic headaches. |
| + | |
| + | ### Blue-on-Blue Incidents |
| + | If you accidentally shoot a blue, or if a blue shoots you: |
| + | 1. **Cease Fire Immediately.** |
| + | 2. **Do Not Retaliate.** Even if they keep shooting, die gracefully. Retaliation makes diplomacy impossible. |
| + | 3. Save the chat logs and the killmail/lossmail. |
| + | 4. Report the incident to an ARQM Director or Diplomat immediately. (See [[Blue Standing Etiquette]] for more details). |
| + | |
| + | --- |
| + | |
| + | ## Intel & Standing Fleets |
| + | |
| + | When you are in Winter Co space—whether you are ratting, mining, or just traveling—you must be in the Standing Fleet and the designated Intel channel. |
| + | |
| + | * **Standing Fleet:** Always be in the standing fleet. It allows you to warp to cynos, receive emergency reps, and share warp-ins with the standing response team. |
| + | * **Intel Channels:** Keep the local Intel channel open and separate from your main chat. |
| + | * **Reporting:** Report hostiles clearly and concisely. **Format: `[System Name] - [Character Name] - [Ship Type] - [Direction (optional)]`**. |
| + | * *(For a full breakdown on how to use reporting tools, see [[Intel Channels & Reporting]])*. |
| + | |
| + | --- |
| + | |
| + | ## Strategic Operations & Stratops |
| + | |
| + | When a Winter Co strategic ping goes out, it takes precedence over normal activities. |
| + | |
| + | * **Comms Discipline:** Coalition comms often have 200+ people in them. **Do not speak on command comms.** Only FCs, scouts, and cyno pilots should be talking. |
| + | * **Follow Orders:** Fly the exact fit requested. Anchor up, keep your prop mod on (or off) as instructed, and broadcast for reps correctly. |
| + | * **Do Not Feed:** Do not warp yourself to zero on a hostile fleet. Follow the FC's fleet warps. |
| + | |
| + | |
| + | |
| + | --- |
| + | *If you have questions about coalition policies, ask an ARQM Director before taking action.* |